Aug 11, 2017
Easy Composting Because of our Friendly Worms [VIDEO]
ALBUQUERQUE, N.M. (KRQE) – The lowly worm is a hard worker when it comes to helping us recycle, reduce our carbon footprint, and lessen overall landfill waste.
Yard and food waste make up a major component of solid waste in most landfills throughout the United States. Vermicomposting, or composting with earthworms, is an excellent technique for recycling food waste in the apartment as well as composting yard waste in the backyard.
The worms take items such as junk mail, food scraps, and coffee grounds…and turn the waste into rich fertilizer to provide nutrients to house plants and more. Worm composting kits can be purchased or made at home, inexpensively.
For more information on sustainability, or composting with worms, visit the vermicomposting website.
Source: KRQE News 13
Aug 9, 2017
Luxion KeyShot 7 - Amazing Capabilities & Features
Luxion, the rendering software gurus, has announced the release of KeyShot 7, which includes updates that make the 3D rendering process faster and more awesome than ever before.
Architectural rendering 3D, Animators and engineers utilizing the KeyShot 7 engine can now look forward to a host of new features, including new material types (such as clear coat and metallic materials controls) and new texture mapping methods.
KeyShot 7 also offers new lighting controls, meaning that HDR output, new environments and a new integrated HDRI Editor with interactive Sun & Sky are all added to the 3D artist's pallet and enable the user to create renders that are so photorealistic that you might question the nature of reality itself.
Check out the image below for an example of the awesomeness of the new multimaterial capability. Looks real, right?
In addition to the rendering environment tweaks, there are upgrades to the UI and workflow as well (because everyone is on the usability train nowadays, and if you're not making things easier to use, then your product is old hat!). Consequently, the new user interface has been completely updated with new layout and hotkey customization capabilities.
Boosts to productivity come from new workflow features, including a completely new sampling method, re-tessellation, adaptive performance mode, eight new render passes and more output capabilities that are all aimed at reducing render time and letting the user get on with proper work.
"KeyShot 7 has amazing capabilities, but we were not satisfied with only adding features," said Claus Wann Jensen, Cofounder and CEO of Luxion. "Every one of these features and every improvement must consider the user's workflow from import to final render—simplifying every task, providing absolute flexibility and complete control across interface, camera, materials and lighting. With the input from our users, I'm convinced we have done that with KeyShot 7."
You can find out more about what's new from the unsurprisingly aesthetically pleasing website at this link right here.
Soure: Engineering.com
Architectural rendering 3D, Animators and engineers utilizing the KeyShot 7 engine can now look forward to a host of new features, including new material types (such as clear coat and metallic materials controls) and new texture mapping methods.
KeyShot 7 also offers new lighting controls, meaning that HDR output, new environments and a new integrated HDRI Editor with interactive Sun & Sky are all added to the 3D artist's pallet and enable the user to create renders that are so photorealistic that you might question the nature of reality itself.
Check out the image below for an example of the awesomeness of the new multimaterial capability. Looks real, right?
In addition to the rendering environment tweaks, there are upgrades to the UI and workflow as well (because everyone is on the usability train nowadays, and if you're not making things easier to use, then your product is old hat!). Consequently, the new user interface has been completely updated with new layout and hotkey customization capabilities.
Boosts to productivity come from new workflow features, including a completely new sampling method, re-tessellation, adaptive performance mode, eight new render passes and more output capabilities that are all aimed at reducing render time and letting the user get on with proper work.
"KeyShot 7 has amazing capabilities, but we were not satisfied with only adding features," said Claus Wann Jensen, Cofounder and CEO of Luxion. "Every one of these features and every improvement must consider the user's workflow from import to final render—simplifying every task, providing absolute flexibility and complete control across interface, camera, materials and lighting. With the input from our users, I'm convinced we have done that with KeyShot 7."
You can find out more about what's new from the unsurprisingly aesthetically pleasing website at this link right here.
Soure: Engineering.com
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