Showing posts with label sc2. Show all posts
Showing posts with label sc2. Show all posts

Oct 5, 2010

Blizz Start the Mass Banning for SC2, 5K Users Wipeout!


Blizzard is taking action now on those violators, hackers and who exploits to boost their performance on the strategy game in real time of Starcraft II! And the results 5K users wipe out and cut the access to Battle.net on the first batch this weekend.

“We have recently taken measures, including suspensions and bans for more than 5000 players of Starcraft II has violated the terms of use Battle.net cheating and / or using programs hack for parts. In addition to undermining the spirit of fair competition which is essential on Battle.net, cheating and piracy can lead to problems of stability and performance on the service, “said by Blizzard.

As for the record, Blizzard already banned more that 320,000 users who used hacks and exploits in WoW, Warcraft III and Diablo II. This is not new with Blizzard they can easily cut your access and put all your effort put into waste if you don’t violate their rules.

Sep 23, 2010

StarCraft 2 Patch 1.1.0 released


Patch 1.1.0 features a number of new balance changes, improvements to the map editor and bug fixes. Multiplayer faithfully would do well to note the changes made to both the Protoss and Zerg races as changes have been made to aspects including build time, damage output and abilities. New requirement types, Trigger Editor functions and Bank changes are just a few of the many changes that have been made to the StarCraft 2 Editor, check out the updates below and click here for the full list.

General
  • The Standard (US) and Standard for Lefties (US) hotkey configurations are now available in all regions.
  • A new game clock has been added. Players can now instantly see how long they've been in their current mission or match. This feature can be turned on or off in the Gameplay Options menu.
  • A new Quick Save option is now available for the single-player campaign. Players can now quickly save their mission progress by pressing Ctrl + Q.
  • A new System Panel has been added. Players can now view their local time and FPS while in game by mousing over the Menu (F10) button in the upper-left hand corner of the game screen. Laptop users can also view Wi-Fi signal strength and battery levels.
  • Sight granted by death reveal no longer lifts Fog of War. Units revealed in this manner are not targetable.
  • (Mac only) Moved StarCraft II data files and settings from the Documents folder into the Application Support folder.
  • Support for NVIDIA 3D Vision has been added. To experience StarCraft II: Wings of Liberty in 3D on your desktop or notebook, you will need 3D Vision. For more information, visit www.nvidia.com/Starcraft3D



Source: eu.starcraft2.com | wow gold cheap

Sep 21, 2010

Starcraft II: Sells three million on first month


When Starcraft II: Wings of Liberty was released, researchers were bullish with their guesses, with projections of as much as 7,000,000 copies this year. Blizzard is making progress towards these figures, as the publisher announced today one-month sales of 3,000,000 copies.

Starcraft II sold 1,000,000 copies on July twenty-seven when it hit stores across the world and another 500k copies on day two, making it the fastest-selling real time methodology game in history, according to Blizzard . While these numbers don't come near to matching those generated by World of Warcraft--Wrath of the Lich King sold 2.8 million copies in its first day--Blizzard's Chairman Mike Morhaime today announced himself pleased by "how strongly the global community has welcomed [Starcraft II]." The Corporal will see you nowall 3,000,000 of you. 

Colin Sebastian of Lazard Capital Markets, who made the 7,000,000 sales guesstimate, expounded today the one-month figures show that "sales weren't as front-loaded as some had anticipated" and that Starcraft II's numbers "are tracking a little before our 4,000,000 guess for [the July-September quarter]." These guesses include some monetization of sales in South Korea, one of the major markets for the game, which Sebastian claimed hadn't yet had an effect on sales statistics due to an extended free test period for game-players in the Asian nation. After officially asserting the title in South Korea at the 2007 Worldwide Invitational in Seoul, Blizzard confirmed in 2008 the game would come in 3 parts. Wings of Liberty, number one in the trifecta, was at first scheduled for release in 2009 but got delayed just before the vacation season. While Wings of Liberty focused on the Terran race, the other 2 parts--Heart of the Swarm and Inheritance of the Void--focus on the Zerg and Protoss . Neither of the other 2 parts--which are technically expansions--have a date of release yet. 

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